package com.snatch.gather.vo;



/**
 * 采集的项  如果滚球标准盘 单式标准盘 滚球波胆
 * @author Administrator
 *
 */
public class SnatchItem {
	private boolean isAuto = true;
	private String itemName;
	private String itemNameText;
	private String itemType;
	private String itemTypeText;
	private Long sleepTiem;			//采集节点睡眠时间
	private String tactics;  //策略  根据不同的策略选择采集方式。策略可以随机换 
	private int ratioType=0;// 赔率类型(0香港盘 1印尼盘2马来盘3欧盘)
	private int start=0;//0为未启动 1为启动
	private SnatchWeb snatchWeb;
	private SnatchGame snatchGame;
	
	public String getItemName() {
		return itemName;
	}
	public void setItemName(String itemName) {
		this.itemName = itemName;
	}
	public String getItemNameText() {
		return itemNameText;
	}
	public void setItemNameText(String itemNameText) {
		this.itemNameText = itemNameText;
	}
	public String getItemType() {
		return itemType;
	}
	public void setItemType(String itemType) {
		this.itemType = itemType;
	}
	public String getItemTypeText() {
		return itemTypeText;
	}
	public void setItemTypeText(String itemTypeText) {
		this.itemTypeText = itemTypeText;
	}
	public Long getSleepTiem() {
		return sleepTiem;
	}
	public void setSleepTiem(Long sleepTiem) {
		this.sleepTiem = sleepTiem;
	}
	public String getTactics() {
		return tactics;
	}
	public void setTactics(String tactics) {
		this.tactics = tactics;
	}
	public int getRatioType() {
		return ratioType;
	}
	public void setRatioType(int ratioType) {
		this.ratioType = ratioType;
	}
	public int getStart() {
		return start;
	}
	public void setStart(int start) {
		this.start = start;
	}
	public boolean isAuto() {
		return isAuto;
	}
	public void setAuto(boolean isAuto) {
		this.isAuto = isAuto;
	}
	
	public SnatchWeb getSnatchWeb() {
		return snatchWeb;
	}
	public void setSnatchWeb(SnatchWeb snatchWeb) {
		this.snatchWeb = snatchWeb;
	}
	public SnatchGame getSnatchGame() {
		return snatchGame;
	}
	public void setSnatchGame(SnatchGame snatchGame) {
		this.snatchGame = snatchGame;
	}
	
	
	
	
}
